Encyclopedia · The Draft
Section
The Draft
11 pages.
- 2026 draft boardThe whole draft on one page: 130 players in full-PPR value order, with what each one is and where the market has him.
- Availability and injury riskWho actually plays — measured from three seasons of games played, not from reputation.
- Drafting from the 1.01The 1.01 gives you the first anchor, then an eighteen-pick wait before the 20/21 turn. The task is not to predict every pick while you wait. It is to enter each turn with a position-aware queue and let verified health/role news veto an attractive name.
- How much to spend on running backsIn this 10-team PPR league, start with an elite anchor at 1.01, then let the board—not an old zero-RB slogan—decide when the first and second backs belong.
- Late-round quarterbackWith one QB slot and ten managers, the comparison is not QB points—it is the edge over QB10, the current replacement baseline.
- Reading the draft roomThe room is not nine copies of your plan. Track what the other nine managers have actually bought, then use the eighteen-pick gap after 1.01 to take the tier that will not survive.
- The last two rounds — kicker and defenceKicker and D/ST are rentals, not draft investments. In a ten-team league, wait until the final endgame picks—140, 141, and 160—then draft one of each and preserve the remaining pick for upside or a verified IR stash.
- Tiers by positionFive stacks of tiers cut at the gaps in projected value — the only thing you actually need to read off the board during a live pick.
- Value over replacement in fantasy footballValue over replacement (VOR) is projected production minus what the position gives away for free. It is the comparison that matters in this ten-team draft.
- When to start drafting for upsideThe round-seven crossover was an assertion. Measured, it does not survive — and neither does the premise underneath it.
- Who to take at 1.01If the draft were now, take Puka Nacua at 1.01. This is a current-evidence